Project Vice overview
GTA 6 is described as having vastly more interiors and a design vibe likened to Skyrim-era Todd Howard, with a claim that players can go anywhere and enter any random location.
Why it matters
This report underscores a broader expectation of expansive, immersive exploration in GTA 6. It captures franchise ambitions and a sense of scale that GTA fans are watching for, while noting that the claims come from reporting and not official confirmation.
AI-assisted overview based on the credited RSS source. AI can make mistakes; read the original report.